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Old Jul 17, 2009, 08:06 PM // 20:06   #21
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Ppl say BHA is so good in HM, but how can one arrow be good against a mob of six?
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Old Jul 17, 2009, 08:24 PM // 20:24   #22
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Originally Posted by Taurean View Post
Ppl say BHA is so good in HM, but how can one arrow be good against a mob of six?
Either use BHA to shutdown and spike the most dangerous caster, or have someone carry Epidemic.
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Old Jul 17, 2009, 08:36 PM // 20:36   #23
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Rangers have barrage, which is insane when paired with a ritualist who casts a Channeling 14 Splinter Weapon on you. You can carry Sy to help with the spamming

BHA can also be used to severely shut down enemy monks or caster bosses

Volley is a great alternative to Barrage, often paired with bha and a ritualist secondary, using channeling 10 splinter weapon on yourself

Triple Shot is an amazing, armor ignoring, life stealing spike when paired with Nightmare weapon

Incendiary Arrow is also a great alternative to Barrage, and has more range, can be paired with preparations for some really great insanity, and it synergizes well with a fragility mesmer.

Most importantly, you have DShot which every ranger should use and interrupt with!


But I'm no pro ranger. That's just what I know.
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Old Jul 17, 2009, 08:51 PM // 20:51   #24
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Originally Posted by Tyrael_Eveningsong View Post
Either use BHA to shutdown and spike the most dangerous caster, or have someone carry Epidemic.
Right, that makes sense.

My idea of a good Ranger is a spiker. The faster you can kill an enemy, then the faster that enemy can no longer deal any damage. If a team was consisting of only spike Rangers, that means eight fast kills - Instant mob death.
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Old Jul 17, 2009, 10:22 PM // 22:22   #25
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Originally Posted by Taurean View Post
Ppl say BHA is so good in HM, but how can one arrow be good against a mob of six?
Theres six of them.
Theres eight of you.
You can shut down 1/6 of the opposing team and do alittle damage.
You are only 1/8 of your team.
1/6>1/8
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Old Jul 17, 2009, 10:39 PM // 22:39   #26
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Ummmm....

Interrupting is not for PvE? Lies.
I'm bad at pve and rangers sorry I forgot about BHA.
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Old Jul 17, 2009, 11:12 PM // 23:12   #27
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Ranger's aren't useless in HM. The majority of the people that believe that are just ignorant and clueless when it comes to the class.

I've VQ'd Elona, Done my protector/guardian titles and nearly done with vqing Tyria at the moment. Breezed through the majority of it.
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Old Jul 18, 2009, 01:07 AM // 01:07   #28
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Quote:
Originally Posted by Taurean
My idea of a good Ranger is a spiker. The faster you can kill an enemy, then the faster that enemy can no longer deal any damage. If a team was consisting of only spike Rangers, that means eight fast kills - Instant mob death.
While this works in theory, a single well-placed/well-timed Prot or Heal can mitigate spikes. Ideally, the Daze should go on the highest-priority caster: Monks, High-Damage Casters, Disruptive/Spammy Casters.

If a Monk can't Heal or Prot, the enemy team soon wipes. If a High-Damage Caster can't Nuke or Spike, your Monks don't have to waste energy. If a Disruptive/Spammy Caster can't glitch your team, your team should be mowing things down in short order.
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Old Jul 18, 2009, 01:52 AM // 01:52   #29
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Because of the increased armor of foes in HM, Barrage isn't used so much for its damage, but for what it can be used for, namely for Splinter Weapon (ignores armor) and "Save Yourselves!" (easy to charge the adrenaline).

BHA+Epidemic, as most people have mentioned. In my experience, it's hard to time because for some reason I'm the only person in the entire GW universe that foes like to kite against, so Epidemic almost never works for me. But for the few times that it does, there goes the neighborhood.

Some people may mention a Glass Arrows Triple Shot build... I tried that, and I don't like that Triple and Double Shot have long recharge times. That build is more for hit-and-run.

For a decent support Ranger, go R/W for Infuriating Heat with Volley. One Volley is able to charge "Save Yourselves!" if all hits connect. Be careful using this in areas with many Warrior foes.
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Old Jul 18, 2009, 04:19 AM // 04:19   #30
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Well lets take it from a ranger who has Master of the north, all skill caps (no tomes), guardian and all vanquishers. Also this was without sab or discord.

Rangers are over powered for pve. People who say they are useless do not know what they are talking about. Rangers can solo farm just as well as other classes.
http://www.youtube.com/view_play_lis...r+solo+farming

Also rangers can do condition spamming, and using something like incindary arrows with poison. And yes it is effective in pve. It puts a lot of pressure on the enemy pve monks.

Rangers are also awesome with interupts and bha. This is a wonderful way to shut down casters. If you shut down the healer the mob is dead in no time. Hell you can wipe the entire mob and not kill the hero first simply because he cant get a heal. Though this tactic isnt recomended you can if you want.

Rangers can also act as the tank in your group. Tank you say? Yes! Scythe rangers do awesome damage. And since its a sycthe it damages multiple foes. The 70 AL +30 AL vs Elemental, makes rangers formidable tanks.

Other things rangers can do. Life stealing. A touch ranger is awesome. It is flat out armor ignoring damage. About 2/3 of my VQ's I was either a touch or a sycthe. They are just awesome builds.

Now other things rangers can do. AOE damage. Bring barrage. it kicks ass. Why? Splinter weapon ignores everything. Strait out kick ass damage. It is simply awesome.

So to anyone who ever says rangers are not the best all around general pve class. Tell them to go **** off.

The reason I love them is they are so versatile. Also on a side note. Rangers are awesome runners. I am not the best example. However I can still make light work of droks and a lot of other runs.

So please make your ranger. Also I never have a hard time finding a pug. Even though I might not be what they want in their group, they will never regret taking you.

Also did I mention one of the most kick ass primaries? EXPERTISE!
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Old Jul 18, 2009, 05:29 AM // 05:29   #31
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I don't mean to be dismissive, considering I have a ranger, too, but they're not as good as you make them out to be.

Quote:
Originally Posted by jake.fl.1987 View Post
Rangers are over powered for pve. People who say they are useless do not know what they are talking about. Rangers can solo farm just as well as other classes.
http://www.youtube.com/view_play_lis...r+solo+farming
When it comes to solo farming, no class can do it as good as a permasin. The advantage permasins have is that all they can dedicate 2 or 3 slots (depending on consumables) to maintaining SF and the remainder to function as their source of damage.

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Originally Posted by jake.fl.1987 View Post
Also rangers can do condition spamming, and using something like incindary arrows with poison. And yes it is effective in pve. It puts a lot of pressure on the enemy pve monks.
Necros are quite good with this, too. Not only are necros good with mass conditions, they can mass hex as well. Ideal for certain hero builds in vanquishing.

Quote:
Originally Posted by jake.fl.1987 View Post
Rangers are also awesome with interupts and bha. This is a wonderful way to shut down casters. If you shut down the healer the mob is dead in no time. Hell you can wipe the entire mob and not kill the hero first simply because he cant get a heal. Though this tactic isnt recomended you can if you want.
All you need for interruption is to be able to plant the daze condition. The ranger does it easiest, but this doesn't mean other classes cannot. All the physical classes can, elementalists can, etc. Let's not forget about Technobabble either, which I find more reliable than BHA due to the fact BHA can miss and have a relatively long recharge. BHA's daze duration >>>>>> Technobabble though.

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Originally Posted by jake.fl.1987 View Post
Rangers can also act as the tank in your group. Tank you say? Yes! Scythe rangers do awesome damage. And since its a sycthe it damages multiple foes. The 70 AL +30 AL vs Elemental, makes rangers formidable tanks.
Tanking in GW is pretty much nonexistant as there's innate hate system. Enemies will attack whatever the AI chooses it to and you as a player cannot redirect their focus either. Plus, scythes have nothing to do with tanking, but when it comes to scythe wielding, Assassins and Warriors do it just as well if not better in some cases.

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Originally Posted by jake.fl.1987 View Post
Other things rangers can do. Life stealing. A touch ranger is awesome. It is flat out armor ignoring damage. About 2/3 of my VQ's I was either a touch or a sycthe. They are just awesome builds.
Life stealing is great, yes, and touching is one build that pretty much only a ranger has efficient access to. Great for bosses with high armour as it ignores it completely.

Quote:
Originally Posted by jake.fl.1987 View Post
Now other things rangers can do. AOE damage. Bring barrage. it kicks ass. Why? Splinter weapon ignores everything. Strait out kick ass damage. It is simply awesome.
As much as I love barrage, barrage works better on a crit-barrage sin simply due to better energy regain (and therefore, more spammability). Although assassins cannot put splinter weapon on themselves since they're subclassing into ranger already, that doesn't stop them from receiving it from a hero or another player from your team.

Quote:
Originally Posted by jake.fl.1987 View Post
So to anyone who ever says rangers are not the best all around general pve class. Tell them to go **** off.
They really aren't the best class, but they're not the worst either.

Quote:
Originally Posted by jake.fl.1987 View Post
The reason I love them is they are so versatile. Also on a side note. Rangers are awesome runners. I am not the best example. However I can still make light work of droks and a lot of other runs.
Rangers have the most free optional slots when it comes to building a running build, but at the same time, they're probably the most squishy of the bunch. However, runners aren't there to tank it through, they're just there to run it through so they function fine for this.

Quote:
Originally Posted by jake.fl.1987 View Post
So please make your ranger. Also I never have a hard time finding a pug. Even though I might not be what they want in their group, they will never regret taking you.
Oddly enough, the ranger was the one class most pugs would simply ignore back when pugs actually formed.

One thing you might want to mention is that rangers have the easiest time farming Balthazar Faction. Easiest class to get ZKeys.

But ultimately, I wouldn't call rangers one of the best classes. They're not the worst either. They're just able to do everything, but not completely great in one aspect.
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Old Jul 18, 2009, 06:40 AM // 06:40   #32
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Methinks rangers need a pet buff to make them overpowered and usable in high-end
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Old Jul 18, 2009, 06:49 AM // 06:49   #33
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Rangers do well in PvE. Splinter Barrage, IA, and BHA all work wonders. Although, I wouldn't mind a few buffs. Nature rituals still take my life and a half to cast while their cousins (Binding Rituals) now insta-cast.

Quote:
Originally Posted by Pocketmancer View Post
As much as I love barrage, barrage works better on a crit-barrage sin simply due to better energy regain (and therefore, more spammability). Although assassins cannot put splinter weapon on themselves since they're subclassing into ranger already, that doesn't stop them from receiving it from a hero or another player from your team.
People still use those? I never have problems with e-management when I go Splinter Barrage. Expertise and a Zealous Bow work perfectly fine. And, my teammates have better things to do than constantly buffing me with Splinter.

Edit:
Overpowered Pet Buff- Elite version of Charm Animal.
Charm target creature.

A team of rangers with level 32 Bladed Aatxes would be nice and OP.

Last edited by Ugh; Jul 18, 2009 at 06:54 AM // 06:54..
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Old Jul 18, 2009, 08:15 AM // 08:15   #34
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Quote:
Originally Posted by Pocketmancer View Post
As much as I love barrage, barrage works better on a crit-barrage sin simply due to better energy regain (and therefore, more spammability). Although assassins cannot put splinter weapon on themselves since they're subclassing into ranger already, that doesn't stop them from receiving it from a hero or another player from your team.
Its called expertise, Barrage = 2 energy = easy to spam. Rangers can also go secondary warrior for SY, Sins cant do that.
Barrage Ranger > Crit-Barrage Sin.
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Old Jul 19, 2009, 03:32 PM // 15:32   #35
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Ranger was my main for 2 years, and finally I just quit. They are not as useful as they should be.
Barrage hardly ever works in PvE, I get maybe 3 enemies MAX to clump.
BHA is great, but if you miss, that is 15 seconds of you not serving your purpose.
Spike damage is pathetic and usually not maintainable.
Degen/Conditions are usually done faster and better by necros, and regardless in PvE conditions are a minor annoyance and devoting a class to just conditions isn't very effective.
If you have to mention PvE skills, then you are just proving the class is bad. Admittedly, I HATE PvE skills.

Rangers are great in PvP. Other then that, they really just lack the strengths of the other classes. Yes, expertise is fricking amazing, a shame it is wasted on a profession that really can't do anything right. Aside from gimmick builds, and I ignore those because they inherently stray from the profession - and that is what we are talking about, they really just lack a solid strength.

Don't get me wrong, I LOVE rangers. Would be my favorite class if they actually could do anything. They could have been so awesome. Spreading poisonous arrows, survive even the worst situations and have a furry friend to help? Sounds kick ass. I am really disappointed with Rangers in PvE. So much potential.

Oh, and you want to talk about versatility, Ritualists (my new favorite class, before the update) says Hai!

They can do damage, spirit spam, heal, protect allies, farm, the list goes on. Ritualists are what rangers could have been.
To OP, I say go check out the Ritualists, they have awesome armor and can fill any role needed of them. ANY role.
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Old Jul 20, 2009, 12:28 AM // 00:28   #36
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I liked ranger much more when flail was 4s at 0 stg...
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Old Jul 20, 2009, 03:47 AM // 03:47   #37
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Originally Posted by iToasterHD View Post
To OP, I say go check out the Ritualists, they have awesome armor and can fill any role needed of them. ANY role.
Necros can do anything Rits can do and do it better.
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Old Jul 20, 2009, 06:00 AM // 06:00   #38
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Originally Posted by SpiritThief View Post
Necros can do anything Rits can do and do it better.
A player rit can heal better than a nec rit. A hero rit vs hero n/rit i will agree.


On a side note to the person who tares apart my thing. Yes they might not be the best. But It is the enthusiasm of a dedicated ranger person.

But they are still a very versatile class. But to sum everything they are a great generalized build


As far as farming solo, yes a sin can do more areas. But the point was that they can solo. People dont think of rangers as solo farmers. There isnt as many places, but there are enough to still make good money.
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Old Jul 20, 2009, 07:50 AM // 07:50   #39
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They're just able to do everything, but not completely great in one aspect.
Yeah most professions completely outshine Rangers when it comes to using bows.

Oh wait...
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Old Jul 20, 2009, 03:15 PM // 15:15   #40
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there is so much to say to counter the ranger naysayers i've been reading from in this thread, but i don't want to bore you all with a wall of text....but to make a few key points:

technobabble vs. BHA (+epidemic)? how can you compare those? technobabble works on adjacent foes...BHA can be the first thing to hit the caster in the standing mob before you even engage your enemies (longbow says hai), then epidemic spreads the duration of dazed amongst the foes. Technobabble you basically have to run in to cast which by then you party is hit by whatever the caster (who you meant to daze) is done with his initial salvo and melee are all up in your kool-aid...lol

rits vs. rangers....did you know you can solo the whole of UW (NM) - yes, solo - as a ranger/rit? http://guildwarsguru.com/forum/showt...php?t=10384445

expertise makes other prof's skills spammable as a secondary of said class.
elemental damage mitigation through +30 inherent vs. elemental along with base +70 armor = automatic +100 AL for a lot of the game, not to mention crazy stacking with PVE-only skills (up to a limit, of course) which enables solo farming a lot of elemental-heavy areas in HM (fire imps in kryta are fun, for instance)...fow forest farming solo is fun, too

trapping, touching, running are all ranger strong points as well as others have more elaborately noted.

i may be a bit biased with 27 titles as ranger, but i've played many other professions and just have not found them as fun as being a ranger - besides, as a ranger one can play any profession as secondary and get a flavor for what it's like as that profession.

Quote:
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Edit:
Overpowered Pet Buff- Elite version of Charm Animal.
Charm target creature.

A team of rangers with level 32 Bladed Aatxes would be nice and OP.
nice idea, but you would have to cut the charm time to 3 sec or so, otherwise what do you do for 10 sec while charming a bladed aatxe? get gored in the booty is what would happen lol

Last edited by gw_poster; Jul 20, 2009 at 03:20 PM // 15:20..
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